Revision History: Iliac Bay Overhaul
Vordur Steel-Hammer, resident geographer of the UESP, has been tackling a much needed overhaul of Lore place articles in the Iliac Bay region. In TES II: Daggerfall, the game world was divided into a series of city-states, so the capital city and the surrounding region typically got the same name. And now ESO has thrown the Iliac Bay back in time a thousand years, and things are understandably, but frustratingly, different. What will become the name of a Daggerfall city-state is in some circumstances an entirely different region with a different political framework. It's been a mess, but thanks to Vordur, it's finally being sorted out.
Other projects continue, of course, while some are still being fleshed out. And little fun facts keep cropping up here and there. For instance, we're still getting insights on M'aiq the Liar's Skyrim dialogue. And over the last few months, it seems, people on youtube, reddit, and elsewhere have been puzzling over the skeleton of a Snow Elf king in the Forgotten Vale. Hey, it's news to me. One of the big delights from hanging around here is, every once in a while, you learn something new about games which have been out for years.
Zenimax released The Tamriel Chronicle, Issue #85 three days ago, and today gave us the latest entry in the Loremaster's Archives, Rituals of the Divines. It's always fun to see an Imperial try to speak authoritatively about other cultures.
Has Daggerfall always had a lot of mod support, or is this only been picking up since the game went free? Regardless, in case you haven't seen it, check out Daggerfall Tools for Unity - Mod Showcase 1:
I repeat: this game is free.
Comment from: zach9054 [Member]
I think ESO needs to to have its own geography and lore sections because of all of the conflicts that are going to arise. Any lore conflicts should have its own section wheres anything that can properly fit in with the existing lore should be allowed to merge until a future ES game states otherwise.
05/26/15 @ 21:33