Category: "Fallout"

BE3 2017 Recap

  04:38:00 am, by Alarra   , 1389 words  
Viewed 35212 times since 06/12/17
Categories: Games, Elder Scrolls, News, Fallout

Bethesda's presentation this year came at an unusually late time - midnight EST. Here's a link to the full thing, if you're interested.

Overall it was a smaller presentation than their previous two, without anything too earth-shattering, especially with regard to The Elder Scrolls.  We weren't expecting ES6, after all, considering how at the last E3 they said that BGS is working on two major projects the size of an ES or Fallout game before then, and not to expect ES6 for years.  There was still some news about some new games of theirs, and DLC for the existing Elder Scrolls games.

We live-tweeted the presentation, and had people chatting about it and reacting to it on our Discord (we recently were accepted as a Discord partner, btw!), but here's a somewhat more in-depth description of each, with links to trailers and articles they released afterward. Take a look after the break:

 

 

Full story »

 PermalinkLeave a comment »

Alarra's BE3 2016 Impressions

  02:47:00 am, by Alarra   , 1791 words  
Viewed 4845 times since 06/14/16
Categories: Games, Elder Scrolls, News, Fallout, Analysis

Just like last year, I watched the livestream of Bethesda’s E3 presentation, chatting with Damon and RobinHood70 in the wiki’s IRC channel as we reacted to everything (join us in the wiki and forum channels sometime, everyone’s pretty cool and most of us don’t bite.)  Here's the entire BE3 presentation if you're interested in watching the entire thing.

And here’s my own summaries and impressions of everything that was revealed.  We've got a little bit of news from all their current games, two newly-announced games, and more:

 

Full story »

All hail the Overseer!

  11:04:00 pm, by Damon   , 524 words  
Viewed 2520 times since 03/05/16
Categories: Games, Fallout

Citizens of Vault 069, it has been a long time since you've been graced by the company of your beloved Overseer. We were only together for a brief three or four days after the founding of our majestic home on the 13th Day of August last year (damn my being unable to afford an iPhone on my paycheck and having a superior mobile device). It has been a long time since we saw each other, and I must apologise for my departure. However, I bring you good news, because over the last seven months, the good folk at Vault-Tec have updated the Vault's central operating system numerous times, and we now have additional ways to make our lives tolerable and focus on improving our beloved vault.

Therefore, it is with great news that I am pleased to… Oh for the love of God! I was working on this opening speech to my vault citizens as Fallout Shelter downloaded to my phone. It turns out I didn't make a cloud save of the vault, so when I deleted the app from my phone because the initial release got quite boring after the four or five days, it deleted my vault. Therefore, I must make a new vault!

Full story »

Alarra's BE3 Impressions

  03:40:00 am, by Alarra   , 1272 words  
Viewed 17552 times since 06/15/15
Categories: Games, Elder Scrolls, News, Fallout, Analysis

Like Damon, I spent the evening watching the Bethesda E3 Showcase and taking notes.  So here's a rundown of what they went through, and my impressions of them.  I haven't played anything but Elder Scrolls yet of all they revealed tonight (I plan to someday... too much ES to get through first!), so my heaviest focus will be on the ES part of it.  Damon gave some good summaries of the others, so I'll skim over more of those.

6:45 Pre-show: Discussing the screen that they're using for the presentation, talking to some fans waiting in line outside, speculating about Fallout 4.  While this was somewhat interesting, it did kind of drag on, and ended up running a few minutes late.

The first thing they showed in the actual presentation was a video montage of Bethesda's employees talking about what they try to do there, and clips of their various games.  Pete Hines walked on stage and welcomed everyone.

 

Doom

The first game they went over was Doom.  They showed about 10 minutes of gameplay, which went through increasingly big guns, explosions, and gore, culminating in the player character getting jumped and beaten to death with his own arm.   I never played the first one, and shooters aren't much my thing, so this one doesn't appeal as much to me.  I do like the idea of Snapmap though, which, as Damon said, is a tool to create your own multiplayer games, from the maps to the items to the rules.   After they introduced Snapmap, they showed some more gameplay, taking place in hell.  They gave a Spring 2016 release date for this; it will be available on XBox One, PS4, and PC.

 

Bethesda.net

Pete Hines talked about now Doom's Snapmap is an example of how Bethesda supports mods and is "pushing the boundaries of what is possible in games." Bethesda.net (prounounced by him as "BethesdaNet", without the dot) is a "new digital platform" supposed to "expand how users create and share that content" and be a "home for all things Bethesda".  He went on: "It will be used to power features like the Doom Snapmap you just saw, and it is already being used to support The Elder Scrolls Online across every platform for millions of players.  It will be at the heart of all of our games moving forward, and will also integrate our websites into one seamless experience."  He said that on Bethesda.net you will find forums, videos and articles, and access to new games and features.   As of my writing this, Bethesda.net does not appear to be an active site yet; going to it gives only a black page with the square Bethesda logo.

 

BattleCry

BattleCry is a new game developed by BattleCry Studios, a studio founded by Bethesda.  It is described as an "online action game with team-based combat"; they showed some clips while discussing it.   They announced that global beta signups are available at Battlecrythegame.com (you can also find more info about it in general there), and that if you sign up before June 18 you will receive priority beta access, as well as an in-game reward.  I like the classes for this one; it looks fun.  I've already signed up for the beta.

 

Dishonored 2

They played the trailer of Dishonored 2, which revealed a new protagonist, Emily.  This game will be for PC, Xbox One, and PS4; no other info on its release is available yet.  And as Damon mentioned, Dishonored: Definitive Edition will be released this fall.   I haven't played the original Dishonored, but I intend to at some point.  The trailer for the second game made me a lot more intrigued by it;  it can be seen here.

 

Elder Scrolls Online

They showed a video of what we can expect from ESO this year.   These include some of the DLC they've told us about and that we've been expecting for a while:

  • Imperial City:  We've got footage of Daedra patrolling wals, ruined buildings in one of the city's districts, firepot trebuchets being used, and cultists throwing books into a fire.   We see inside a building - the temple, I think - and see someone being tortured.  Lots of scenes of players fighting Daedra.    If you're interested in what's coming in the Imperial City, our own Enodoc made a post on the official ESO forums about what is known so far.
  • Orsinium: Lots of dramatic mountainous scenery and a large fort/city.  Looks like we'll see horkers, and there was a creature in the background that looked like a moose.  Caves with spiders and glowing mushrooms, and a fort with fireballs being thrown at it.  Large black birds swooping down and carrying people off.   And bear mounts!
  • The Dark Brotherhood "We Know" hand appeared at the end of the trailer, hinting that that's also forthcoming.

The full trailer can be seen here.  I'm looking forward to finally seeing this stuff make it into the game (and excited about the bear mounts).

 

The Elder Scrolls: Legends

This is a new digital strategy card game.  They didn't reveal too much about it, just showed a trailer that had art and a voiceover, mainly.  It will be free-to-play, and it will be for the PC and iPad, and it will arrive sometime in 2015.

This is one that I'm cautiously hopeful about.  A lot of people wonder whether it will be similar to Hearthstone.  I haven't played that myself.   The mobile card games I've played are Marvel: War of Heroes (found it difficult to get into) and Rage of Bahamut, which I've played quite a bit.  RoB at least makes it easy for new players to get into the game and gives good rewards in events, although it definitely has its downsides too.   I'm very curious as to what the format of ES: Legends will be.  We'll have to just wait and see; it's hard to judge it one way or another this early on.  Mainly I'm just eager to see the art on the cards - I like what I see in this video - and interested to see if we're introduced to any new lore.  

The trailer can be seen here.

 

 Fallout 4

I think Damon gave a better summary of this than I could, so I'll leave most of the descriptions to him.   I haven't played any Fallout (aside from an hour or so of Fallout 3 at a friend's once, but that really doesn't count), so when I was watching this, I thought of it in terms of  "have I seen anything like this" and "I wonder if ES6 could have anything like this". 

One of the things that stood out to me was the character creation (no sliders, just click on the face and sculpt), including the fact that they recorded around 200 common names (I once suggested something similar on the TES VI Wishlist Thread on our forum).  The mechanics of stripping down materials from different items and being able to build stuff with it is really cool.  I also liked the Pip Boy collector's edition item and app tie-in; and while yes, it is gimmicky, I find gimmicks like that pretty neat (they've got a minigame for Watch Dogs where an iPhone player can challenge a PC/console player to a minigame, and that was fun to play for a bit.  That's what this announcement reminded me a bit of.  There's so much potential for something like that.)

 

All in all, this presentation had a lot of good information, and some interesting surprises as well.  It looks like they've got a strong lineup for the next year.   I think this was a pretty successful E3 for Bethesda, and look forward to ones in future years (maybe with ES6!)

Damon's #BE3 Impressions!

  12:02:00 am, by Damon   , 1086 words  
Viewed 8204 times since 06/15/15
Categories: Games, Elder Scrolls, Fallout, Analysis

Ladies and Gentlemen, I've taken meticulous-ish notes  notes on the BE3 stream, and I'm SUPER psyched about the new titles being released soon! Except for one of them, but I'll get to that soon. Also, I discarded the meticulous notes, because writing notes and making detailed posts isn't how I roll. That's boring! This is incoherent fanboyism and excitement coming out however I make it come out!

The first game detailed out on the Bethesda conference was Doom. The single player gameplay is a fast-paced, deadly first person shooter with badass melee, cool weapons, and a lot of blood and gore. It looks to be a rather formulaic entry to the series, as far as first-person shooting goes. The main attraction for me, personally, is the Snapmap and the multiplayer. Snapmap is an in-game editor where the players can sculpt their own maps and challenges, alter game logic, and so forth, to create endless unique multiplayer missions, challenges, and so forth. All-in-all, though, it's not the top of my list of "must-have" games, although it is one I'd like to eventually get.

The next game they revealed information for was Battlecry, an MMO that is being released. Oceania has been involved in a beta of the game, and it's going to be opened up to a worldwide beta soon. This game is the one I am the least interested in. I'm sure Battlecry will have its own unique twist, but overall, it's largely a heavily stylised and cartoony PVP MMO, and it felt very "Team Fortress 2"-ish, in my own opinion, and I'm not terribly interested in getting the game.

Next up is Dishonored 2: The realm is being taken over by a usurper, and Corvo and a new protagonist Emily are going to be teaming up with their own unique abilities and skills to save the world. It looks quite intriguing, although I've not played Dishonored yet. (Someday I will, honest!)

While we wait for Dishonored 2, a Dishonored: Definitive Edition is being created, which is a remake of Dishonored with all of the original DLC remastered for the Xbox One and Playstation 4.

The Elder Scrolls Online stuff, I'll leave to Alarra to go on about, since she's the ESOTU guru of the lot of us, and she wants to do her own impressions post about BE3 shortly after mine.

Before I get to the biggest attraction of the release, Fallout 4, there is a spin-off TES game that Alarra will hopefully cover (because I missed it and heard only a few details as I got a drink), and there's a Fallout Shelter smartphone game. Fallout Shelter, I do know about, and it's a stereotypical micromanagement game where you build a vault, gather settlers, and blah, blah, blah. Looks cute and adorable, but I don't have a smartphone, so as these are my own impressions, I'm going to gloss over this as I'm not interested.

FALLOUT 4 COMES OUT ON NOVEMBER 10, 2015!! In Fallout 4, you make your player, a voiced male or female of a family from pre-war, and you sign up for the local Vault 111 in Boston. The player will witness the bombs go off, and though spoilers were not given, you survive the blast and two centuries later are the sole survivor of Vault 111.

The UI is beautiful, simplistic, and the game is running off a modified Creation Engine from Skyrim. At first, the thought of a rehashed Creation Engine bothered me, but when I saw what the next generation of Creation can do, it took my breath away. In Fallout 4, the player will be able to construct a settlement in this large world by dynamically creating and building buildings in real time, can draw in settlers and traders between settlements they found, and can and should build defences to protect against bandit raids. Customised weapons and armour are possible, and the player, by stripping down any item in the world, can build and customise weapons, armour, and handmade and placed buildings to an extreme degree that just makes me giddy as hell and SUPER SUPER excited!

The characters have had hundreds or thousands of popular names recorded, so whatever name you enter as your name, characters can dynamically say it and include it in conversation, for instance using the name "Howard" from the presentation. Cosworth, the family robot, would address the player by this name, as would his family, and that was absolutely incredible! It will definitely make the world feel a lot more alive and that you're definitely a part of it! The gameplay looks amazing!

The player's power armour from the trailer looks like it's a tank, with speedometers, jetpacks, badass weapons, and other cool stuff, all customisable, and it's really exciting that the game will at last feature power armour that's a mechanised warrior capable of mass damage instead of a sturdy heavy armour as has been done in the past.

The last thing I want to touch on is the pip-boy from the collector's edition of Fallout 4. It allows the player to insert their smart phone and use an app to access the pip boy i-game. According to Todd Howard's own words, it's like the other "stupid fucking gimmicks" that other people do, but his looks really cool. The one thing I'm curious about is why on earth you'd drop your controller to touch your phone on your wrist. Eh, still cool, though, and since I finally have gainful employment, I'll have to pre-order the collector's edition when I can do so. Yes, I know, people say don't pre-order, but it's a game I'd get anyway, and unlike Ubisoft, BethSoft has a good track record, and I'm a hypocrite anyway.

These are all just my random and excited thoughts on the game, and I can't wait for Fallout 4 to come out this year on the tenth of November! I'm definitely saving some money to build a gaming computer to take on this game! And Doom and any other cool ones. No way I'm playing such a game like the other console peasants, no offence to you people (okay, maybe a little offence).

I CAN'T WAIT!!! Also, here are three screenshots (in no particular order) of concept art for Fallout 4, an image of the player outside of the vault, and of Fallout Shelter, which if I haven't mentioned yet, is now available on your smartphone app stores, and was released at the end of the presentation. I wanted these images in-line with the text, but the blog always wrecks my formatting and other stuff.