Categories: Elder Scrolls
I meant to write this a while ago, back before the change to Tamriel Unlimited. The other day I was replying to a comment in an Elder Scrolls Facebook group, where someone had asked about what's different in ESO since it's an MMO, and my reply got so long, I realized that it would be much more readable - and beneficial to more people - as the blog post I had intended to write.
Note that more detailed information - especially when it comes to character creation, classes, skills, and crafting - can be found on the wiki; a great place to start is our First Time Players page, which links to a lot of the key information.
Read after the break to read the whole thing:
To commemorate the fact that I have my first ever trophy on Football Manager 2014 after 7 months of playing Football Manager 2014, 8 or 9 seasons playing the game and trying to learn the rules of football, and after 200 or more hours of playing the game, I decided it was time to make a post about Football Manager. And, I haven't written on the blog in some time, so that seemed like a good idea.
Anyway, I suppose the question to answer is "why do I play Football Manager"? I'm an American, Americans don't appreciate soccer, and why, of all the games I could play, did I pick up Football Manager?
Honestly, I got it on a punt. I had no idea what the rules of association football were, and I knew nothing about the sport, aside from the fact that there were two famous English teams I'd heard of over the years called Manchester United and Chelsea. But, I decided for the hell of it to give it a try after watching someone play it on YouTube.
The game is unlike any other game. It's not like Madden, the FIFA series, or any other typical sports game where you take the players and you directly play as them to influence the game. This game is played from the perspective of the manager. You handle the recruiting, training, transfers, scouting, and more of various players, handle press conferences, and you set up the formations, go to your match, and you watch the players play the game autonomously. How successful the team is depends on how good of a manager you are, and how well you can prepare and develop your team.
I know, this game sounds like it could be dull, and to most people it probably is. Honestly, 98% of the game interface is glorified spreadsheets like this, with a 2D or 3D game interface for the matches themselves, based on your own preferences (I personally use a 2D top-down view for normal gameplay, and I like to use a 3D view for goal replays. It's a game for a niche market who prefer management simulations and the micromanagement that comes with it.
The part I really love about the game, however, is the story the game tells by not having a story to tell. It's odd to hear, I reckon, but stay with me.
I started my Football Manager 2014 save as 25 year old American Damon McKnight, born on 20 September 1987 (You have to be at least 25 as a manager on the game, and I'm younger than that, and I can't use 1992). I started my football managing career at the start of the 2013-14 preseason for Sky Bet League 2 team Oxford United, and it's my first management position. Through the trials and tribulations of being a manager, and through watching my players age and develop, and through watching my team reach success or fail, I am creating the life stories of my own person and of each of these individual players.
It's my first year on the job, and after some hiccups, I've won a trophy that the real life OUFC has never succeeded at getting, I've been challenging for first the entire year, and when the 2014-15 season rolls around, odds are that I'll be in League 1 with Oxford United while holding a fresh contract extension to stay with the team. Or, I could decide to move on and start fresh at a new team and experience all the excitement, anxiety, anger, and ecstasy that watching these successes and failures bring me as a manager.
Unlike other games, which have a defined story at the end of the day, it's this game's complete lack of that makes it so appealing to me, because I control my own fate. I could remain with a lower league team in England forever, or as I lead my team to victories, promotions, and trophies, I could find better teams to take over and move to higher English leagues or move to one of the leagues for the dozens of countries I have loaded into the game right now and someday become a world-class manager of Jose Mourinho or Sir Alex Ferguson's fame. The choice is all mine as a story teller and role-player, and even though I'm not the biggest sports fan in the world, I relish the possibilities that await me.
I'm going to wrap up this post with something I read a few weeks ago that got me thinking about how I play the game. I'm not THIS far invested into the game as far as story telling goes, but this demonstrates the commitment and general insanity that comes with being a Football Manager addict and letting it steal your life away... Like it's slowly been doing to me.
According to the enigmatic Daveh, the UESP is turning twenty years old! How exactly we're going to mark this occasion is still pending, but it's amazing how far it has come.
The site itself just went through a few upgrades, and tweaks are stilling being made to some features. If you're like me, when using the search function, you'll need to type in a namespace first if you want to get any auto-fill suggestions to pop up. For more info, see here, if you can decipher it all.
Hero's Guides marked down, ESO marked up
Also, reddit user dominoid73 crunched the numbers and says Steam reviews of ESO have been 93% positive since 31 March 2015.
PSA: For best results, make an account or preview
And while you're checking out of the site, keep an eye out for anything you think should be a Featured Image or Featured Article. I'm going to nominate Shuryard's pic of this windmill, because moons. And, while this isn't eligible to be an FI, you shouldn't miss it.
ESO Console Guild(s)
While I'm on the topic of helping, Tamriel Foundry has a great article for new players.
The Lessons of the Lessons of Vehk and Vehk
Here it is, we've been waiting with anticipation for ages about whether or not Fallout or The Elder Scrolls would be announced at Bethesda's E3 convention, and minutes ago Bethesda updated their cover image on Facebook with an updated "Please Stand By" graphic that was used in older Fallout titles, and the Fallout Bethesda page on the website has the same old TV "Please Stand By" image with a counter that will expire in approximately 23 hours, as of the time of this writing.
I am so excited for this release that I can't squeeze out words for it, and in under a day we will know what's new in the world of Bethesda's Fallout IP.
I am not one for speculating on locations, quests, factions, etc, but without any knowledge about Fallout, I'd like Miami to be on my wishlist. It seems like it would be awesome to see a bunch of abandoned, destroyed resorts, the ocean, the Everglades, mutant anacondas, etc.
But, that's my own wish. In less than a day we will know more, and I'll definitely be making a big, excited blog post cramming my thoughts about everything Fallout 4 related in the next day or two.
Please Stand By.