Latest commentsIn response to: Consequences Matter
minor edits [Member]
"They don't conclude, they stop." Well said. This is particularly annoying now that we know the substantial improvements to Skyrim are done, and we'll be lucky just to get bug fixes. When viewing Skyrim as an unfinished product, its potential gave it a lot of additional appeal. As a finished product, Skyrim is still too rough around the edges- er, endings. This is why game reviewers should revise their ratings for games post-DLC.
In response to: Elder Scrolls Online - The Task at Hand
minor edits [Member]
An interesting read. Properly incorporating ESO into the UESP is definitely going to take a great deal of thought and effort.
In response to: Consequences Matter
Mikael the Fickle [Visitor]
All I can say is that I completely agree.
In response to: Elder Scrolls Online - The Task at Hand
Steve [Visitor] · http://forums.uesp.net
Excellent article! Many things to think about going forward.
In response to: Elder Scrolls Online -- Initial Thoughts
Vaelron [Visitor]
It was onyl few days ago I discovered TESO. I'm a huge TES fan since Morrowind. I was happy to see there is another TES game being developed, yet I'm a bit worried about the MMO status.
I can't say I don't like MMO, yet today a lot of MMOs are pretty much the same. I hope, this is not the case of TESO. I love PvP and there is a huge potencial for PvP in TESO, I just hope they won't waste it. I'm a bit concerned about graphics, MMOs are not known for good graphics, yet TES series is. I hope, they'll be able to be at least above avarage. But what concerns me the most is lore. I really love TES lore (the in-game books, stories, rumors, everything) and I fear, this will go in background in TESO as it had in other MMOs. Even though I may have prefered a single player game, I will check the MMO, it has great potencial and it can be my new favourite MMO/game. I hope it will come out in good shape. In response to: The War on Speculation
dylan [Member]
Actulay, the meaning dragonborn does refer to the septim bloodline, it carried through for 200 years. And if you played oblivion you would know the dragonfire does connect to dovvakin or dragonborn, It has mentioned plenty of times if you walk through the blades temple in cyrodill
In response to: Skyrim - the first five weeks
dylan [Member]
I adgree about the skelton key, but one tip is use the skelton key till you get 100 lockpicking level then give it back, the 100 lock picking level lets you to have unbreakebel lockpicks
In response to: Skyrim - the first five weeks
dylan [Member]
And by the way my uncle works for bethesda so i know what goes on in the minds of bethesda,and i can tell you we might have a new elder scrolls game in a year or two
In response to: Skyrim - the first five weeks
dylan [Member]
Im shocked about that too Astrid followed you all the way through the quest line,but then you have to kill her because she does the black sacrement on herself? I mean what the fuck, only plus is you get the blade of woe, and by the way is the initiation weapon that the leader of the dark brotherhood gives you to kill a man in a Inn, in the game oblivion.
In response to: Improving on Perfection
dylan [Member]
I cant get into morrowind but Oblivion and Skyrim has caught my attention. One question though is Alduin Akatosh? Because in Oblivion Akatosh looks like a bright yellow version of Alduin, BY OBLIVION I SAY
In response to: Skyrim - the first five weeks
rpeh [Member] · http://www.uesp.net/wiki/User:Rpeh
I have no idea why they made it that way. This is the *unofficial* Elder Scrolls site, so we don't know what goes on in the mind of Bethesda devs.
In response to: Skyrim - the first five weeks
Savannah Luttrell [Visitor]
Why do you have to kill Astrid from the dark brotherhood
In response to: Finding a Level
TESwilliamBorn [Visitor] · http://www.uesp.net/wiki/User:TESwilliamBorn
Something else that would be cool is that (I know this happen) but if you were able to pick your own major skills. It would make things a whole lot easier and it make your character customization better.
In response to: Improving on Perfection
DKong27 [Member]
ZOMG ALMOST TIME. Of course I'll probably be doing a lot of patrolling and the like. I hope my professors don't give out too much for a bit...If only there were more nerdy ones. ;)
I like your critiques of the various games, though I have absolutely no experience in Fallout, so I can't compare there. So all of my comparisons come down to Morrowind (Dangit Cliffracers, get outa ma face!) and Oblivion. I do have to say though that it hasn't hit me that hard yet...I guess maybe the anticipation of things wore off at the ripe old age of 18? Maybe... In response to: Predictions for Skyrim and UESP
Nathan [Visitor]
There are alot of other WIKI pages but UESP.net is my choice i have been following it for a year or 2 now i am satisfied.
In response to: Finding a Level
Nathan [Visitor]
the one thing i hop they don't do is that i hope you will not have to sleep to level up.
In response to: Hacking the ESM/ESP Files
Kalis Agea [Member]
Like DKong said, good luck! I may also help with verifications and, further on down the road, actually work with the files themselves. I became pretty experienced with the OB and MW CS after a few months or so of modding, and even though SR has a whole new engine it should be just as easy to get the hang of. But, as always, my main priority when Skyrim comes out will be Lore. :)
In response to: Careful what you wish for!
Kalis Agea [Member]
Despite having made plenty of >:O and -_- faces at Morrowind a few years back, I recently replayed the game and found those >:O and -_- to be balanced with plenty of :D, :) and *OH-MAH-GAWSH-I-LUVZ-THIS-GAYEM!!!* faces. The same goes for Oblivion. However, I will say that the better graphics, varied landscape, and "nifty" dialogue is no substitute for immersion, great lore, and the laugh-out-loud moments of constantly, character after character, killing the Balmora Mages Guild head and getting a "You now live in a doomed world" mesage. xD I would also apply this rule to Daggerfall and Arena, the grand-daddies of the Elder Scrolls series. Despite how much getting through the opening dungeons of these games (plenty of nerd rage moments to be had there), the games also provided a new and, in my opinion, rather enjoyable experience even when compared to the admittedly better quality of the subsequent games. All in all, I expect no less from Skyrim than I expected of Oblivion -- a new experience, new books, new lore, and a riveting plotline.
In response to: Predictions for Skyrim and UESP
Kalis Agea [Member]
I really have nothing more to add. There is a chance that I may not have Skyrim by 11/11/11, and although I might I will try my best not disappear from the wiki in either scenario. :) And, providing that goes as planned, I'll be working to help out as much as possible (much more in the Lore space rather than the Skyrim namespace, most likely, but I may make a few SR contributions here and there). I'm really not uncomfortable about spoilers either, so I'll be fine to both enjoy the game and work on maintaining this site. But for now, I suppose I'll focus on Lore and Oblivion. :D
In response to: Predictions for Skyrim and UESP
eddie the head [Member]
theres also the element of not knowing if its a randomley generated quest or not which will cause some problems, i will do my best to help while im playing but like you said, we all want to play it and i defiantly do not want spoilers when im playing, we've already had enough information given to us and leaked.
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