ESO Live 2020-05-22 Art and LORE of Greymoor

  02:32:00 am, by helen-louise   , 5185 words  
Viewed 640 times since 05/26/20
Categories: Games, Elder Scrolls, Analysis
ESO Live 2020-05-22 Art and LORE of Greymoor

Today's ESO Live was brought to us from the homes of Gina Bruno (Community Manager), Jessica Folsom (Senior Community Manager), Leamon Tuttle (Loremaster) and CJ Grebb (Art Director).

They began by introducing the guests. Leamon Tuttle is the Loremaster for the Elder Scrolls Online. He's had the good fortune to write a number of awesome characters including Augur of the Obscure, Drake of Blades, Xukas, Revus Demnevanni, and Sotha Sil.

CJ Grebb is the Art Director for Elder Scrolls Online. He coordinates between content and writers and make decisions about what the artists put into the game to try to make it look as good as it can. He's filling very big shoes. CJ is also the “voice behind ESO - whenever you guys hear someone heckling us, it's CJ”.

We have this new zone coming up, we have Western Skyrim coming, we have Greymoor coming. Talk a little about this region.

LEAMON: Very excited with Greymoor, players will have the opportunity to go to Western Skyrim. In our time period, 582, it's broken in two, Eastern Skyrim which is ruled by Jorunn the Skald-King and tied up in the Ebonheart Pact. We've spent a lot of time there. Now we get to go west, towards the Druadach mountains and into Western Skyrim, which comprises Hjaalmarch, Haafingar, and Karthald - a new hold which is only about 5 years old. They are ruled by King Svargrim who is - maybe not paranoid, but standoffish about what is going on to the East. He sees all these alliances between Jorunn and their traditional enemies, the dark elves, and getting a little antsy. His kingdom is really cool - the people of Western Skyrim tend to be really hardy - “Nords' Nords” - they are all about hard living and Sovngarde and fighting and drinking, all the things which make a Nord a Nord. You'll get to walk through the streets of Solitude, see a lot of locations you remember from TES V, there's all the Nord stuff going on. But also underneath, bubbling beneath the surfaces, there's the vampire threat.

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ESO Live 2020-05-15 Vampires and Kyne's Aegis!

  03:37:00 pm, by helen-louise   , 3527 words  
Viewed 325 times since 05/22/20
Categories: Games, Elder Scrolls
ESO Live 2020-05-15 Vampires and Kyne's Aegis!

Today's ESO Live was brought to us from the homes of Gina Bruno (Community Manager) and Jessica Folsom (Senior Community Manager). During the show, they were taking donations for Save the Children so there were lots of pauses where the names of prominent donors were mentioned.

JESS: We're going to sink our teeth into vampires now, Gina.

First we had Combat Designer Kyle Nowak and Lead Gameplay Designer Rob Garrett talking about vampires. It was Kyle's first time on ESO Live so they asked him about his career to date. He has been on the Combat and AvA Team for 4-5 years by now. He has made abilities and sets, nerfed your favourite class etc. Last year he focused on new feature development for combat, e.g. the Psijic Order skill line, the Necromancer class, and Vampires. Rob has been on ESO Live recently so they didn't go into too much detail about him.

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ESO Live 2020-04-21: Preview of Western Skyrim and Blackreach with Zone Lead, Ed Stark!

  07:32:00 pm, by helen-louise   , 1548 words  
Viewed 765 times since 04/21/20
Categories: Elder Scrolls
ESO Live 2020-04-21: Preview of Western Skyrim and Blackreach with Zone Lead, Ed Stark!

Today's ESO Live was brought to us from the homes of Gina Bruno (Community Manager), Jessica Folsom (Senior Community Manager) and Ed Stark (Greymoor Zone Lead).

They began by asking Ed some questions about his experience working on Elder Scrolls Online. Ed said he's been working at Zenimax for 8 years. He was brought in by former Lead Designer Zeb Cook, who he knew from working on Dungeons and Dragons at TSR, and who is now working on a different ZOS project. He uses the lessons he learned from tabletop game design - and other than the technology, the principles are mostly the same. You want to make a game that people can enjoy, that can tell a good story, and he likes working on Elder Scrolls because it has so much lore.

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Unofficial Elder Scrolls Podcast 42 -- The League Against Legends

  02:09:00 pm, by AKB   , 1 words  
Viewed 433 times since 12/12/19
Categories: Analysis

PAX East 2019 Recap

  08:59:00 pm, by Alarra   , 2831 words  
Viewed 541 times since 07/08/19
Categories: Games, Elder Scrolls, UESP

A bit delayed for various reasons, but here's my recap of PAX East 2019: the expo hall and the games I got to try there, Bethesda's two-day event (including getting to interview Todd Howard himself!), and a little Boston sightseeing!

 

 

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