UESP Statistics

  08:00:10 pm, by Daveh   , 644 words  
Viewed 17391 times since 12/10/09
Categories: Elder Scrolls, Statistics, UESP


I've recently returned from an extended work trip to Mexico and thought I'd continue my delayed blogging with some statistics on the UESP web site.

  • Daily Hits = 600,000 -- About 95% of the site's traffic is from the Wiki with only about 2% from the various maps, 2% from the forums and less than 1% from everything else. Currently this blog is only getting about 100 views per day, which my being away for 2 months probably doesn't help. Note that during this summer the average daily hits were much higher at around 800k with it reaching near 1000k on the weekends. Weekends always have 10-20% more traffic.
  • Daily Visits = 80,000 -- The typical user of UESP views around 10 pages per visit.
  • Users with Ads Enabled = 70% -- The average daily number of ads served is currently around 400,000 compared to overall average daily of 600,000.
  • Number of Servers = 6 -- While 6 low-to-mid end dedicated servers may be a little overkill for a site of this size it is better to have enough capacity to support unexpected spikes in traffic along with the usual site growth.
  • Daily Bandwidth = 120 GB -- Relatively low for a site with this much traffic mainly because we're content focussed and don't have any downloads to worry about. Some of that traffic also includes inter-server communication.
  • Database Size = 5.5GB in 7 million records -- Most of the database is from the Wiki which is just under 5GB in size with 2.5 million records. By size, most of this is taken up from the Wiki's text table at 4.4GB.
  • Database Queries = 100/sec -- The database server is currently at 690 million queries over 81 days of uptime. About 60% of queries are read-only SELECT queries.
  • Currently Longest Uptime = 287 days (content2/3) -- In general the servers are very stable running CentOS and typically don't require any regular reboots or maintenance (luckily). All of the issues and downtime that have occurred have been due to incorrect settings or user error.
  • Server Cost = 300$/month -- I haven't updated the exact monthly cost since I changed to cheaper servers with a 24-month contract this summer, but its likely in this neighbour. The nice thing now is that all 5 purchased dedicated servers are on a 24-month contract which means not only cheaper overall costs but also no web server fees are due until August of next year (although it will be about 2500$ when that time comes around).
  • Number of Files = 270,000 -- Many of these, 160k, are the UESP Wiki images and thumbnails and about 80k of the remaining 100k are map tile images. This count only includes files serving the various web pages and files. Total number of files on content1 is 575,524.
  • Oldest Files = Dag992.faq -- The version of this Daggerfall FAQ is dated 24 August 1996 although the original text FAQ was started around two years earlier in the fall of 1994.
  • Alexa Traffic Rank = 14,406 -- While the overall accuracy of Alexa can be questioned it is still a useful tool to compare a site's relative rating. The highest Alexa rank we've had was ~6000 in March of 2008. It is also nice to know we rank 644 in Kazakhstan.
  • Average Time on Site = 11 minutes -- The average time is about the same for both the Wiki and forums with the maps averaging a lower 5 minutes.
  • Most Popular Browser = Firefox (47%) -- IE is next at 37% followed by Chrome (6%), Safari (6%) and Opera(3%).
  • Users with more than 100 Visits since August 2009 = 60,000 -- I've only had Google Analytics enabled since August 2009 but the traffic trend has most visitors with 1-2 visits (35%) followed by another group of regulars who have visited 10-100 times (32%).
  • Traffic from Search Engines = 66% -- Most of the site's traffic originates from search engines, primarily Google, with "Oblivion Wiki" being the most popular search term (10%).

I've always liked statistics in general (for reasons I've never thought to consider) and if I had more time there are myriads of more stats from the site I've love to compute and collect.

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UESP Forum Turns Four!!

  11:52:56 pm, by Cactus   , 548 words  
Viewed 36855 times since 23/11/09
Categories: Games, Elder Scrolls, News, UESP

It's just closing up on the fourth anniversary of the forums now. Our girl, she's growing up.:>>

We celebrated this year by holding a few competitions in writing, art, and even a competition for the Mod-team's avatars and signatures. We didn't have quite as many entries as I'd hoped, but it was still fun going through all the entries and choosing the best. Well, fun and difficult. Everyone who entered brought something different and interesting to the table, and at times it was a tough choice. We finally came up with our decisions and posted them earlier today. We even rewarded the winners with a superficial and temporary appointment to Tea Part Mod.&#59;)

The writing was the worst to judge. Every single entry was really really good. Masser wrote an interesting action story involving the enslavement of Argonians by other Argonians. Dragour wrote an exceptional piece about a runaway Telvanni wizard that had a really good ending. Vivec's Tears wrote a great poem about Oblivion vs. Morrowind that I found quite amusing. Urthdigger wrote a very funny piece about the Neravarine fighting the head of House Redoran. And finally r brought his usual intelligence and style to the table in the form of an essay written from the point of view of a Mages Guild scholar. If you didn't catch the link before, you can find all of these writings by clicking this link.

Regarding signatures and avatars, you can just swing on over to the forum and check out the winning entries for yourself. The winner for signatures was Nyk45 and Nyk also tied with Reaper67 for the avatar win. They're really quite good, so please check them out.

While this isn't a competition, it does involve the whole forum. As a bonus to the other festivities we had the idea for Mod interviews. Having no one else to do them for us, we decided to them ourselves. Every mod came up with a series of questions for all the other mods. With five of us, it quickly grew to be a really huge deal and the interviews were huge. In addition, we made a special thread so anyone on the forum could ask us questions. We took those, the tons of questions from the other mods, and compiled them into five in-depth and often very funny interviews. PLEASE, go check these out as they're worth a read. Warning, you'll need some time, so pull up a comfy chair and grab a bowl of crisps and enjoy!:p

And finally there was the art competition. I mention this last because in my opinion, this was the most outstanding entry of all, and I think it deserves special mention. It's a photo taken by user Yeepo and titled "A Knife in the Dark." Hopefully everyone reading this will recognise that reference.
A Knife in the Dark

I'd like to close by saying thank you to EVERYONE who participated in any way, whether you entered into a contest or just asked us a question. So, a shoutout goes to:
Nyk45
Vivec's Tears
Reaper67
JamesF14
ace62394
masser
Dragour
Vivec's Tears
urthdigger
r
Dark Lord
Sonixboom
foodme
RobotNixon
Guy No. 2
Wolf
Dlarsh
Generalno1
scribbane
videogmer314
The Dog Whisperer
satan_n_stuff
Jpot
and of course the Mod Team, aka Team C:
Codex
Cactus
Caz
Josjie
Dogmantra

"Guest" Blog

  07:03:45 pm, by Cactus   , 749 words  
Viewed 6240 times since 17/11/09
Categories: Games, Elder Scrolls

As the self-proclaimed "UESP Forum Representative, I've decided to be presumptuous and ask a few (read: one) others to slip me the occasional post to publish here. This is my first such post, by r.



After much deliberation, I have finally worked out what it is I don't like about Oblivion. I was introduced to the fine world of Elder Scrolls via Morrowind and bought Oblivion when it came out. I quite liked it, despite the fact that I was playing it on a computer with a 1Hz processor so I had to have all the graphics turned right down and the framerate still plummeted whenever anything interesting was happening. There was something I wasn't sure about, though.

It wasn't the graphics, because I now own the game on PS3, which is hooked up to a 42-inch HD TV and I still don't like it. It's not the way it's been dumbed down - all types of blade are now one category, polearms and medium armour are gone, axes are classed as blunt weapons for some reason and you can't wear a robe, clothes and armour all at the same time. It's not the fact that all the Elves, including the Dunmer, sound like they're from Surrey. No, it's how every single thing in the game is relentlessly and boringly levelled.

In Morrowind, if you knew where to look you could get anything you wanted. For a level 1 character, going into one of the Sixth House Citadels to get a Daedric weapon you're after is probably a bit out of the question, but the point is it's there. Glass, ebony and Daedric weapons are supposed to be rare, bespoke, handcrafted items so it's right that there's only so many of them around, and the people who have them are either going to keep them well-hidden or put up a fight to keep hold of them. You can tell Dram Bero about a cave and get a Daedric weapon of your choice at any point in the game, but do this at level 1 in Cyrodiil and say hello to your nice new iron war axe.

It's fun walking around Morrowind with a Daedric Claymore when your only foes are rats and Scribs. It's not fun firing arrow after arrow into a wolf with an enchanted ebony longbow until it finally dies after 50 hits. Why does this happen? When I was little, I trod on a bee and killed it and its friend stung me, which quite hurt. Fifteen years on, if I trod on a bee I would still kill it, not make a tiny dent in it, and another bee stinging me would quite hurt, not kill me. I haven't noticed the seagulls in Brighton slowly turning into invincible albatrosses while I've been living here.

Going back to rare weapons, why do all NPCs have them as you get higher up the level board? Why would a highwayman need to relieve you of 100 Septims when he could hock his ebony warhammer for 20 times that amount? And how the hell did he come into possession of one in the first place? Certainly not by standing on a bridge in an ever-evolving suit of armour every day. Bandits attack you with Daedric weapons whilst wearing glass armour. Daedric weapons are meant to be the rarest of the rare, so why does every member of a huge bandit den have one? Think about this - it's like yobs racing around a council estate in a Lamborghini, and when you were born, Bill Gates was driving a Volkswagen diesel just like everyone else.

Whilst this never means you'll be substantially weaker than any enemy you face, it also means you'll never be substantially stronger than them. How many of you have given up on travelling by road after getting sick of fighting off 10 bears on the road between two towns, firing arrow after arrow into their faces to no effect? On my current game, my level 20 character, who should be a demi-superhuman, has resorted to turning the difficulty right down for the last bits of the main quest because I'm so sick of Storm Atronachs killing her with 3 punches.

And what's up with levelled quest rewards? "You can have this amulet now, but if you'd told me about your impressive feat of derring-do next year sometime it would have been a lot better".

And it's this reason, the fact that the world constantly changes to adapt to you, why I don't like Oblivion.

This is the Cactus speaking..

  02:18:45 pm, by Cactus   , 437 words  
Viewed 67013 times since 05/11/09
Categories: Welcome, Games, Elder Scrolls, Hobbies, UESP

Hiya!
My name is Ricky and I'm a Moderator over on the UESP Forums. I just thought I'd bring a touch of the forum life over here to the blog. I'm not even sure what that means, but it sounded good in my head when I signed up for this.


Oh, an introduction? Is that what you want?
Le'see, I'm called Cactus on about 90% of the internet and surprisingly by several people in the real world, too. I've been a member of both the wiki and the forums since September 2007. I'll admit I'm not much of an editor on the wiki, more of a reader, but I've fixed my share of typos. I've been a Mod since late 2008.

My interests, aside from video games, lie in writing and music. I've been writing since I was about 14 and I've finally gotten good enough I don't hate everything I write. I'm still too lazy though. I've been playing drums since 2004 or 2005. Until recently I was in a band called Optical Delusion. We released a single album in 2007.

I'm recently (and voluntarily) unemployed in preparation for a rather significant change in my life--I'm moving to Germany to continue my education and hopefully end up as an architect.


I love jumping on bandwagons and looking cool by mimicking others, so I'll share the games I've been playing recently since everyone else did. &#59;)

  • Oblivion:
    This is a rather recent addition to my "current" games. I was obsessed with it for over a year and it finally got old. A new Argonian assassin has rekindled my love for this beautiful game.
  • Fallout 3:
    This is an obsession that won't die. I've played through it so many times and just as the fire was going out, the DLC came out and I've been loving it all over again.
  • Spore:
    This is a really great game, I think. It really supports creativity. If you don't have it, get it. The expansions add quite a bit to the game, as well.
  • Sims 3:
    I could practically write a post on this game and the series in general. I've been absolutely obsessed with Sims games since I played SimCity 2000 on my first computer back in 1998. Since then I've played SimCity 3000, SimTower, SimCopter, Streets of SimCity, SimSafari, Sims (and all expansions), Sims 2 (and all expansions) and probably some others I've forgotten. It's like they've somehow taken drug addition and packaged it as a computer game. Truth be told I'm probably a bit more passionate, though less obsessed, with this series than Elder Scrolls.
  • Morrowind (Deutsch Version:
    In preparation for my move I've been playing this in German. It's.. not easy.

Hello!

  12:59:18 pm, by Ratwar   , 162 words  
Viewed 5197 times since 10/26/09
Categories: Welcome, Elder Scrolls, UESP

Well, I would introduce myself, but I did that just last week over here...

Anyways, the UESP got a mention in the most recent edition of Game Informer (Issue #199) in an article called 'Lore Masters' that featured an interview with Kurt Kuhlmann, a developer over at Bethesda. When discussing The Infernal City Kuhlmann said the following:

"Bethesda also pointed Keyes toward well-organized fan sites like The Imperial Library and UESP.The author then had to submit a series of treatments for the company to page through before it settled on a story about a mysterious floating city...."

For me it is a really cool acknowledgment. I mean, the UESP is almost a shrine to the Elder Scrolls games, and to have the creators of those games tell other people we're a good source for information is one of the highest honors we could get.

Of course, calling us well organized might be a bit of a stretch, but hey, I'll take it.