Damon's Adventures #3 - At the Summit of Apocrypha

  11:50:00 am, by Damon   , 924 words  
Viewed 3100 times since 02/25/16
Categories: Games, Elder Scrolls

Ladies and gentlemen, welcome back to what will probably be the last post of the Adventures series, as it was supposed to be a series of "first impression" posts for the three Skyrim expansions.

In my last update on my Skyrim save, we witnessed the death of the Skaal shaman at the hands of Hermaeus Mora to fulfill his deal to get the Skaal's hidden knowledge in return for the power to kill Miraak. And then, of course, we left Solstheim to find a dragon soul to unlock the last word of Bend Will with, we faffed arounded for a bit, and now we are back to finish the job!

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Rollerblading Tag Artists

  10:09:00 pm, by Damon   , 446 words  
Viewed 1966 times since 02/18/16
Categories: Games

I haven't updated my Adventures series in Dragonborn because I haven't been home to finish the game on the Playstation 3. I plan to get some play time in in the next week or so, but in the meantime, I've been playing laptop games... Mostly Football Manager, which I talk about on my own dedicated FM blog, because managing a virtual version of an English soccer team seems like a bit of a niche thing that wouldn't fit in too well on here. And I serialise the posts and do season by season updates meaning there are a load of posts that  nobody here would want to see and it would just dominate the blog.

I saw that Sega dropped a couple of free games on Steam, which will be free until the 20th. Normally, I redeem freebies and never actually play them, just because I want to have them, but one of them caught my eye: Jet Set Radio, a game set in a Japanese town where you're a rollerblading graffiti artist with a tagging gang that battles another one.

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Damon's Adventures #2 - Homecoming?

  01:49:00 pm, by Damon   , 1422 words  
Viewed 3794 times since 01/30/16
Categories: Games, Elder Scrolls, Analysis

Hey, blog reader, it's Damon once again, with a new update on my adventures in Skyrim and the expansions that I am blindly playing. I'll admit that I didn't expect to be writing up a blog post about my Dragonborn experiences so soon after the Dawnguard one, but here it is.

It took me so long to play Dragonborn because my first Elder Scrolls game was Morrowind, and I have really fond memories of my times on Vvardenfell and in Mournhold and Solstheim. It's really hard to not try to compare the same locations when they are in different games, and I didn't want to know what Dragonborn's version of Solstheim was and end up completely disappointed with what I saw. There are things I like, there are things I dislike, and we'll get to those here in just a moment.

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Damon's Adventures #1 - Defending the Dawn

  01:48:00 pm, by Damon   , 1579 words  
Viewed 23784 times since 01/28/16
Categories: Games, Elder Scrolls, Analysis

Hey, readers! It's been a while since I made a blog post, as I've been busy with stuff and haven't done anything on the wiki in some time, aside from chatting with our peeps in the IRC. I've decided to brush off my old blogging account and make a new post, since I've got something related to The Elder Scrolls for once, instead of blogging about the other crap I usually blog about!

Back in June I bought Skyrim Legendary Edition. Ostensibly, this gift was for my brother, who loves The Elder Scrolls (albeit not as much as I), and he hadn't played the expansions on his Playstation… Neither had I! Coincidence? No! I've been putting a good bit of time into Skyrim lately, and I'm finally starting to do all the DLC with my Imperial character that I made. I've decided I'd do a little series detailing my adventures through Skyrim with my first time doing the expansions, and this first entry will cover Dawnguard's first playthrough and my opinions on it.

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Revision History: The Future

  02:01:00 am, by   , 2546 words  
Viewed 6873 times since 01/24/16
Categories: Elder Scrolls, Analysis

There was news a couple days ago regarding TES VI and its release date. Not actual news, of course, just a lot of misleading unsubstantiated clickbait on an apparently slow news day. This one seemed to be the most responsible of the various articles I saw. The unabashed speculation is 2019. I think that may be optimistic, and my unabashed speculation on why is at the bottom.

From the release of the Champion System in March of last year to the debut of Wrothgar last November, ESO underwent an extraordinary evolution. Whatever reservations one may have about the Crown Store and its contents, it's proven to be an acceptable trade-off thus far. ESO has gone from a game about which I was very pessimistic to a game which is a jewel of the TES franchise. Zenimax has walked some slippery slopes trying to appease the various factions of the community while also figuring out their business model, and I think they did a wonderful job overall in 2015.

PvP is always going to need tweaking, but I believe they've demonstrated their ability to adapt and address extant issues. It remains playable and entertaining, with more improvements planned. PvE has plenty of content. Persistent bugs are getting addressed. I have complaints, but on balance, I think ESO was saved in 2015. And 2016 promises to make it even better, as discussed by Matt Firor in The Year Ahead. Yes, spell-crafting and a PvP Justice System are getting shelved, but I, for one, was never optimistic about them. The way is clear for new and better things ... plus console text chat.

As far as I can tell, ESO is thriving in the face of increasing competition. Maybe they're channeling a smaller population into fewer instances or something like that, I wouldn't know, but it seems in my personal experience that people continue to scamper around in the most unlikely places, and the typical congregation spots are still packed. Merchants are still practically standing on each other in various banks. Pixel violence is still being plotted in Belkarth or the Imperial Sewers. Drunken gamblers are still blasting terrible music over area chat in Wayrest. I've heard a few anecdotes that ESO was "dead" for a couple days after Fallout 4 was released, but most people have trickled back, and new blood comes in. Guilds rise and fall. Daggerfall Covenant is pretty stressed in PvP, but what else is new. The game goes on. And in 2016, it will go on with the Dark Brotherhood, Thieves Guild, Gold Coast, Clockwork City, PvP duels, etc. They mentioned in the last ESO Live that they're working on Tamrielic holidays, and I nearly had a stroke. The current economy is threadbare, but it sounds like they have plans to revitalize that, too.

Anyway, in 2016, ESO will continue to get better by leaps and bounds, and Elder Scrolls Legends will be out ... sometime. Maybe eleven months from now, maybe five minutes ago, who knows. I just hope the UESP is well-situated to cover it when it drops. Bethesda just opened a new studio in Montreal in December, and based on the Studio Director's resume, it will likely be focused on mobile gaming. It's presumably related to Legends, or possibly additional projects.

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